Planning guide for Serca

Everything you need to know for the next raid

by levelmaximo

New content and materials

With the new raid we get new content and honing materials. At item level 1730 you can farm these materials and access the following content:

  • Chaos Dungeon 1730 — New design, drop of new materials and “stack” for the new cube.
  • Guardian Raid 1730 — Weekly rotation of old guardians with drop of new materials.
  • New Cube — Once per week per character from 1730. Luck stack (up to 5x) in chaos to improve loot.
  • Chaos Gate 1730 — New loot.
  • World Boss 1730 — (Not yet released on KR.)
  • Serca Hard 1730 — Only on Hard do you start dropping pieces to craft the new armor.
  • Kazeros Hard 1730 — Drops the new materials.
  • Paradise Keys 1730 — With new materials.

Item level progression goals

Roster at 1710

  • Serca Normal (1710): 35k tradable gold (Mordum H. gives 38k, but only 26k tradable).
  • 8 Ark Grid cores from Epic to Ancient (buying raid boxes).
  • You stop doing Mordum weekly. 😊

Roster at 1730

  • All new content listed above.
  • Serca Hard (1730): 44k tradable gold (vs. 38k Mordum H.).
  • 8 Ark Grid cores from Legendary to Ancient.
  • 50 pieces to craft the new armor.
  • With 1–2 weeks of Hard, reach 1740 more cheaply.

Character(s) 1740

  • Serca Nightmare (1740): 54k tradable gold.
  • 12 Ark Grid cores from Legendary to Ancient.
  • 50 pieces to craft the new armor.
  • 2 Relic Engravings guaranteed in Auction (bid) at the end of the raid.
  • A bit more new honing material.
  • Exclusive first clear title (first week only, as on KR).

Vs. Hard: +4 cores/week, +10k gold and the title.

Summary

Structured roster: use Paradise bound resources and aim for 1730 on as many characters as possible.

Behind the curve: keep chars at 1710 for Serca Normal and push to 1730 gradually after release and with the new Paradise season.

1740 today is very expensive; not recommended for cost vs. Nightmare rewards.

Cost table 1710 to 1740

With ALL materials bound, only NPC gold: ~1.4M gold currently.

Cost to upgrade the new items

To use and upgrade the new armor the character MUST be 1730+ with +20 pieces and Advanced Honing +40. After transferring to the new armor, Advanced Honing is removed — so it must be upgraded first.

Each armor piece = 15 items; weapon = 40. Upgrade to +20; to go further, “Breakthrough” costs the same amount again (15 armor, 40 weapon). Serca Hard gives 50 pieces/week.

Honing calculator (Azuki): peepobus.com/honing/calculator

Transfer table to new armor

How to upgrade from 1730 to 1740 (cheapest)

Scenario 1 — Alts

Armor and weapon +20, Advanced Honing +40 = 1730.

Week 1: 50 pieces → 3 new pieces (+11). Upgrade 3 items to +15 = 1740. Cost ~431k gold (bound materials).

Scenario 1 Week 1

Week 2: 100 pieces → 5 new pieces (+11). Upgrade 5 to +13 and 2 to +14 = 1740. Cost ~375k gold.

Scenario 1 Week 2

Scenario 2 — Main

Armor +20, weapon +25, Advanced Honing +40 = 1734.16.

Week 1: 50 pieces → 3 new pieces (+11). Upgrade 3 to +13 and 1 to +14 = 1740. Cost ~217k gold.

Main Week 1

Week 2: 100 pieces → 4 armor + weapon. Old weapon +25 gives +1.66 ilvl. Upgrade 4 armor to +12 and 1 to +13 = 1740. Cost ~143k gold.

Main Week 2

Cost summary

1740 in 1–2 weeks only worth it with A LOT of bound material. Main with +25 weapon: Scenario 2 is ideal — ~140k to 220k gold.

Values for a minimally comfortable experience. You may still get gatekept with these 😊

NORMAL 1900+ CP
HARD 3600+ CP
NIGHTMARE 4600+ CP

DPS check (without new damage mechanic)

ModeG1G2
Normal165m212m
Hard428m552m
Nightmare664m856m

With the new mechanic that increases damage when active, the effective check is a bit lower. Values without nerfs.

Frontier system (likely Hard only) — HP and DMG nerfs:

  • +15 days: -10%
  • +30 days: -5%
  • +45 days: -5%
  • Total: -20% HP and damage

Trivia and extra info

  • First clear — Box with core fragments, silver, 3x bracelet tickets, 1x Ark Grid reset and some free clicks.
  • New honing — Costs ~40–45% less silver than current.
  • Free click (Special Honing) — Worth more on higher-level items. Tip: save for +20 or above items.